For example, if the 2/3 [c]Fireborn Knight[/c] was blocked by another 2/3 Fireborn Knight, then in the first combat step they would deal 2 damage to each other
But just because a card has a big name in one format doesn't necessarily translate to casual town
It was the first set to have Location cards, though they were planned from before release
The two most valuable cards from the set are blue instant Intuition, a surefire way to search your deck for a specific card, assuming you have multiples, and Earthcraft, a built-in combo maker with any number of other spells
One-shot effects, like Riveteers ConfluenceRiveteers Confluence and RestoreRestore, are more cost-effective but have no further value afterward
The faux pas has its origins in considering how decks get to do their thing. If a Reanimator deck has to reanimate to do its thing, then sure, that means we leave it alone unless its trying to win, right