The land card comes in tapped Terramorphic Expanse Same as Evolving Wilds, and a cool way to get around the one-card-only rule Fabled Passage Like Evolving Wilds, but allows the land to not come in tapped if you control four or more lands Command Tower Add one mana of any color in your commanders color identity What is the Command Zone
The World Championship functioned like a Pro Tour, except that competitors had to present their skill in three different formats (usually Standard, booster draft, and a second constructed format) rather than one
With its deep history in Magic's early meta, it is one of the most expensive cards period, not just in Arabian Nights
There aren't many cards that interact with cards in exile
All these little things are done in excess of fixing your mana, for no mana invested: Its the very definition of cards with an over-sized impact compared to their mana cost
But it also means less definitive removal, like Orcish Settlers, From the Ashes, or Wildfire too, which dont destroy all lands, but certainly a whole lot of them