Making lots of money on the collectable side is fine, but there comes with it a responsibility to reinvest in the core parts of the actual game the collectable is based on
It's this simplified card structure that makes the deck great for beginners, but there's still a nuance to aggro decks that means you can't just blow all your creatures and spells carelessly and expect to win every match and reach mythic in MTG Arena ranked play
This three-ink card has a strong effect when it comes into play, one that is pretty unique even now
The reason that the card costs so much is that it is pretty much the number one most iconic creature from Magic during that time, with Serra Angel an easy choice for second place
You can drop them early or free any time to break folks faces, and good free stuff is always good, but many in Commander might go with the 4/4 Wurms first in a Commander brew with 40 life to get too and trample too
That said, Id resist the temptation to stick some of the zero-drop artifact creatures like Ornithopter in