commander deck from Universes Beyond: Fallout, we finally get to return to the mechanic to see what else we can do with it
Rush is a great keyword and she is even inkable to boot, but her stat line is just not good enough
As everyone quickly realized, turn two is simply too early in the game for such a life-and-death play, so Mana Drain was largely sidelined from the future of Magic
There are a ton of legendary creatures that Im sure will get heavy coverage from Commander content creators, and I will be doing deep dives on the ones I find most exciting
Im comfortable lumping them together since the legends matter part of these lands is more of an afterthought
This includes ten basic lands, select cards from the original Modern Horizons, and retro frame and new-to-Modern cards from Modern Horizons 2 (including enemy fetch lands)