I'm just going to shrug and move on with my day if that's OK with you
You get a set of exclusive cards that form a panoramic scene, matching art-only versions for display, and 3 boosters to open
BOING, Fox Mim on the board to send Merlin back to hand for another point of lore, and to Rush any opposing cards
We knew it was the kind of mechanic that would have a lot of weird corner cases, but after much playtesting, we felt it was something that added a lot to the set and chose to keep it in
(It attacks each combat if able and attacks a player other than you if able.) When enchanted creature dies, return this card to the battlefield at the beginning of the next end step
In a game where just one turn can make all the difference in a match, its no surprise that Time Walk was given a place among the Power Nine and ultimately added to the Reserved List