In the FF-limited environment, it is common for the opening to end with just preparing mana via tap-in lands, so even these creatures without evasion abilities have the potential to work as seeds
Free flashback stuff is nice, and as much as I want Final Days to be broken, it's not, but it is solid in these decks
A Traditional Foil Land also replaces the Land in 20% of boosters
Notable Cards: Reprints and $$ Scions & Spellcraft has five cards in the $2-5 range, three in the $5-10 range, and two notable money cards above $10
Here's a short and sweet explanation for each part: Bombs
Their tribal buffs, evasion, and disruptive elements make them a versatile and challenging tribe to navigate in Commander matchups