Here's the Saga refresher: Sagas are enchantments that enter the battlefield with a lore counter on them, causing the chapter one ability to trigger
Once they hit ten counters, they automatically lose the game
In most formats, losing life can be detrimental, but in Commander it is much more easily worked around, making the drawbacks of both cards not bad
Meanwhile, by reprinting Kaladesh-era cards like Decoction Module and introducing new picks like Stone Idol Generator, Creative Energy gives players ample opportunity to send a jolt through the battlefield
Miscuts Miscuts are a fact of life in any industry that deals with paper, cardboard, or, quite frankly, anything with a pattern
Essence Channeler's last ability doesn't cause you to move counters from Essence Channeler onto the target creature