Then you can 0 to draw a card and gain a loyalty, which is nice card flow over time
Drawing two cards and creating a Treasure token, while also being able to sacrifice an artifact instead of a creature, is just enough value to push it over the edge of other similar cards
8 Pyretic Charge Go all in Pyretic Charge offers an interesting tradeoff
Any commander can use Alhammarret's Archive and the key here is that it looks at how much life is gained, which is loads better than Dina that just cares about how many times
She's basically an Ally doubler in your Command Zone support too
Delve, affinity, evoke, cycling, channel, split cards, MDFCs, adventures, madness, flashback, emerge theres tons and tons of mechanics to work with and thank goodness, because well need all the help we can get