Their fusion monsters have fairly similar effects to their counterparts, and their main deck monsters are just better versions of their counterparts
Sure, the ramp can help you a bit, and damaging your opponent is never bad, but youl find yourself unable to really take advantage of that ability pretty often
Mechanics that use time counters also include an upkeep/end step trigger that removes them as part of the ability (suspend and vanishing do so during the upkeep, and impending at the end of the turn)
This one boasts a big name, and it has some pretty big effects to follow
The number 6 spot belongs to the Full Art version of Miriam, an ultra-rare card which takes number 238 in the set
Keen eyes might also notice four more Pokemon lurking in the background of this card that werent present for the 1999 version - Butterfree, Parasect, Oddish, and Caterpie -, adding more depth to the forest background.