(There is psychological value to countering an opposing spell with a Force Spike since they are so easy to play around, yet it's not worth playing around them in Commander because they aren't heavily played, which makes getting your powerful spell hit by Jwari Disruption especially devastating.) As for the rest of the bunch, Silundi Vision is listed as an often play just because you need to be a reasonably spell-heavy deck for it to work
I Gain control of target creature until end of turn
Note that it's a Warrior for your Najeela, the Blade-Blossom decks
To enhance your artifact strategies, Necron Dynasties has cards like Biotransference and Shard of the Void Dragon, capable of quickly setting up game-winning combos
In a similar vein to Tempt with Discovery, Collective Voyage gives the whole table the opportunity to search for as many lands as they can pay for
Traditional tutors like Demonic Tutor work alongside Captain Sisay and Captain Sisay to find much-needed effects such as K-9's evasion or the trample effects on Surrak Dragonclaw or Kenrith, the Returned King