I can see a case for trying even more Wilds cards here
If both Duelists Life Points are the same after the four (4) turns are completed, then play will continue on a turn-by-turn basis, with the Duelist with the most Life Points at the end of a turn being declared the winner of that Game
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The Forceful Checkpoint Whats better than preventing battle damage
Every Dog Doesn't Have His Day This card has a physical component where you're putting counters on a grid and trying to get a vertical, horizontal or diagonal line, much like the game Bingo
And even though there were some unfortunately overpowered card drawing spells in the early days that were soon restricted, banned, or too expensive for play (Ancestral Recall, Braingeyser, Library of Alexandria) we still leaned on the artifacts